Sega 32X Games
2 gamesThe Sega 32X, internally known as Project Mars, was an add-on engineered by Sega of America and Sega of Japan teams led by Joe Miller and Hideki Sato to bring dual SH-2 32-bit processing and new color capabilities to the Genesis; it hit North America on November 21 1994, Japan on December 3 1994, and Europe in January 1995, offering quick-to-market polygon and sprite hybrids.


